To play or not to play Mass Effect 1.XI – Therum, Krogan Battlemaster; Normandy Interaction Rounds

Part 11 is up! We rescue Liara, then escape the collapsing ruins by fighting our way past a Krogan Battlemaster. Once safely back aboard the Normandy, we take stock, update Liara and the Council, then take our time to explore the new dialogue lines that opened after completing this major quest. In the end, I …

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To play or not to play Mass Effect 1.VII – Spectre

  Part 7 is up! We wrap up most available side-quests, then we save Tali and present her evidence to the Council; Saren is stripped of his privileges, and we are made Spectres so we can go apprehend him. I also discuss some of the problems with Tali's evidence, and praise the final scene of …

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To play or not to play Mass Effect 1.VI – Exploring the Wards

Part 6 is up! We explore the Wards, meet would-be assassins and Harkin - and I am still unsure at which one is the least unpleasant of the two. We also meet with Conrad Verner for the first time. Finally, we pick up our two first non-human squadmates, disgruntely Turian and C-Sec officer Garrus Vakarian, …

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