To play or not to play Mass Effect 1.X – Therum, Prothean Ruins; plus, on Quarian Government

Part 10 is up! Having abandoned the Mako, we fight our way on foot to the entrance of the Ruins, meet Liara and learn of her current plight, then take measures to help her. I also offer some commentary on the Quarians' lifestyle and government, attempting to draw some parallels with structures from real life.

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To play or not to play Mass Effect 1.VII – Spectre

  Part 7 is up! We wrap up most available side-quests, then we save Tali and present her evidence to the Council; Saren is stripped of his privileges, and we are made Spectres so we can go apprehend him. I also discuss some of the problems with Tali's evidence, and praise the final scene of …

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To play or not to play Mass Effect 1.VI – Exploring the Wards

Part 6 is up! We explore the Wards, meet would-be assassins and Harkin - and I am still unsure at which one is the least unpleasant of the two. We also meet with Conrad Verner for the first time. Finally, we pick up our two first non-human squadmates, disgruntely Turian and C-Sec officer Garrus Vakarian, …

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